SoLDMTileManagerPrioritizeTiles Method |
Allows to let the user know what tiles are prioritary and should not be reset
in the resetWeight functions.
All tileIds between 0 and up to maxTileId are prioritary.
This function is called right before the resetWeight function.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic virtual void PrioritizeTiles(
SoLDMTileID maxTileId
)
Public Overridable Sub PrioritizeTiles (
maxTileId As SoLDMTileID
)
public:
virtual void PrioritizeTiles(
SoLDMTileID maxTileId
)
abstract PrioritizeTiles :
maxTileId : SoLDMTileID -> unit
override PrioritizeTiles :
maxTileId : SoLDMTileID -> unit
Parameters
- maxTileId
- Type: OIV.LDMSoLDMTileID
See Also