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SoLDMTileManagerGetTile Method
Gets the data buffer associated with a tile for a given volume. VolumeViz expects the data to be stored as a stack of slices along the Z Inventor axis. Called after texture front evaluation. Only called on tiles that the tile manager declared as resident in memory. The input tileID has been called previously by the IsInMemory function and the answer was true.

Namespace: OIV.LDM
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public virtual SoBufferObject GetTile(
	SoLDMTileID tileID,
	ushort volumeDataId
)

Parameters

tileID
Type: OIV.LDMSoLDMTileID
volumeDataId
Type: SystemUInt16

Return Value

Type: SoBufferObject
See Also