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SoLDMTileManagerIsDataInMemory Method
Indicates whether the data attached to a tile is in main memory. Called when the node front manager evaluates the texture front. This allow to manage data that implement SoBufferAsyncInterface.

Namespace: OIV.LDM
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public virtual bool IsDataInMemory(
	SoLDMTileID tileID
)

Parameters

tileID
Type: OIV.LDMSoLDMTileID

Return Value

Type: Boolean
See Also