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SoLDMTileManagerGetMemoryUsed Method
This function is only used if in multiple data mode. There was a scene graph change in multiple data mode and only one tile manager must remain for all volume data involved. VolumeViz will keep the one that has loaded the more data.

Namespace: OIV.LDM
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public virtual int GetMemoryUsed()

Return Value

Type: Int32
See Also