SoLDMTileManagerGetMemoryUsed Method |
This function is only used if in multiple data mode.
There was a scene graph change in multiple data mode and only one tile manager must remain
for all volume data involved. VolumeViz will keep the one that has loaded the more data.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic virtual int GetMemoryUsed()
Public Overridable Function GetMemoryUsed As Integer
public:
virtual int GetMemoryUsed()
abstract GetMemoryUsed : unit -> int
override GetMemoryUsed : unit -> int
Return Value
Type:
Int32
See Also