SoLDMTileManagerGetTileData Method |
Name | Description | |
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![]() | GetTileData(Queue, Int32*, UInt16) | Obsolete. |
![]() | GetTileData(Queue, Int32*, UInt16, SoLDMDataAccess) |
This function must ensure that all the data associated with the input set of tiles is loaded in
main memory when returning. The data associated to a given tileID must be locked in memory
until ReleaseTileData is called.
Called when using the data access functions (GetData) from the LDMDataAccess (see SoVolumeData).
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