| Name | Description |
---|
  | ContainsTransparency(SoState) | Calls ContainsTransparency(state, System.Int32(0)). |
  | ContainsTransparency(SoState, Int32) | Returns true if the texture contains transparency info. |
 | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
  | Get(SoState, Int32, Int32, Single) | Calls Get(state, _minFilter, _magFilter, _maxAnisotropy, System.Int32(0)). |
  | Get(SoState, Int32, Int32, Single, Int32) | Gets the current image minFilter, magFilter and maxAnisotropy. |
  | Get(SoState, SbVec2i32, Int32, SoSFImageDataTypes, Int32, Int32, Int32, Int32, SbColor) | Calls Get(state, size, numComponents, dataType, GLInternalFormat, wrapS, wrapT, model, blendColor, System.Int32(0)). |
  | Get(SoState, SbVec2s, Int32, SoSFImageDataTypes, Int32, Int32, Int32, Int32, SbColor) | Obsolete. Calls Get(state, size, numComponents, dataType, GLInternalFormat, wrapS, wrapT, model, blendColor, System.Int32(0)). |
  | Get(SoState, SbVec2i32, Int32, SoSFImageDataTypes, Int32, Int32, Int32, Int32, SbColor, Int32) | Gets the current image, wrap, and model. |
  | Get(SoState, SbVec2s, Int32, SoSFImageDataTypes, Int32, Int32, Int32, Int32, SbColor, Int32) | Obsolete. Gets the current image, wrap, and model. |
  | GetClassStackIndex | Obsolete. Returns the stack id for this element. |
  | GetDefault(SbVec2i32, Int32, SoSFImageDataTypes, Int32) | Returns the default texture image. |
  | GetDefault(SbVec2s, Int32, SoSFImageDataTypes, Int32) | Obsolete. Returns the default texture image. |
 | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
 | GetType | Gets the Type of the current instance. (Inherited from Object.) |
 | Pop | (Inherited from SoElement.) |
 | Push | Overrides push() method to copy values from next instance in the stack. (Inherited from SoTextureImageElementBase.) |
  | Set(SoState, SoNode, SbVec2i32, Int32, Int32, SbNativeArrayByte, Int32) | Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2i32, Int32, Int32, SbNativeArray, Int32) | Obsolete. Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2s, Int32, Int32, SbNativeArrayByte, Int32) | Obsolete. Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2s, Int32, Int32, SbNativeArray, Int32) | Obsolete. Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Sets the current image, wrap, and model plus minFilter and magFilter . |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model plus minFilter and magFilter . |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model plus minFilter and magFilter . |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model plus minFilter and magFilter . |
 | ToString | Returns a string that represents the current object. (Inherited from Object.) |