SoTextureImageElementSet Method (SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) |
Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1).
Namespace: OIV.Inventor.ElementsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic static void Set(
SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
SbNativeArray<byte> buffer,
SoBufferObject bufferObject,
SoSFImageDataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
bool enableBorder,
SbVec4f borderColor,
bool isCompressed,
int numCompressedMipmaps
)
Public Shared Sub Set (
state As SoState,
node As SoNode,
size As SbVec2i32,
numComponents As Integer,
buffer As SbNativeArray(Of Byte),
bufferObject As SoBufferObject,
dataType As SoSFImageDataTypes,
GLInternalFormat As Integer,
renderToTexProp As SoRenderToTextureProperty,
wrapS As Integer,
wrapT As Integer,
wrapR As Integer,
model As Integer,
blendColor As SbColor,
maxAnisotropy As Single,
enableBorder As Boolean,
borderColor As SbVec4f,
isCompressed As Boolean,
numCompressedMipmaps As Integer
)
public:
static void Set(
SoState^ state,
SoNode^ node,
SbVec2i32 size,
int numComponents,
SbNativeArray<unsigned char>^ buffer,
SoBufferObject^ bufferObject,
SoSFImageDataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty^ renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
bool enableBorder,
SbVec4f borderColor,
bool isCompressed,
int numCompressedMipmaps
)
static member Set :
state : SoState *
node : SoNode *
size : SbVec2i32 *
numComponents : int *
buffer : SbNativeArray<byte> *
bufferObject : SoBufferObject *
dataType : SoSFImageDataTypes *
GLInternalFormat : int *
renderToTexProp : SoRenderToTextureProperty *
wrapS : int *
wrapT : int *
wrapR : int *
model : int *
blendColor : SbColor *
maxAnisotropy : float32 *
enableBorder : bool *
borderColor : SbVec4f *
isCompressed : bool *
numCompressedMipmaps : int -> unit
Parameters
- state
- Type: OIV.Inventor.MiscSoState
- node
- Type: OIV.Inventor.NodesSoNode
- size
- Type: OIV.InventorSbVec2i32
- numComponents
- Type: SystemInt32
- buffer
- Type: OIV.Inventor.GenericSbNativeArrayByte
- bufferObject
- Type: OIV.Inventor.DevicesSoBufferObject
- dataType
- Type: OIV.Inventor.FieldsSoSFImageDataTypes
- GLInternalFormat
- Type: SystemInt32
- renderToTexProp
- Type: OIV.Inventor.NodesSoRenderToTextureProperty
- wrapS
- Type: SystemInt32
- wrapT
- Type: SystemInt32
- wrapR
- Type: SystemInt32
- model
- Type: SystemInt32
- blendColor
- Type: OIV.InventorSbColor
- maxAnisotropy
- Type: SystemSingle
- enableBorder
- Type: SystemBoolean
- borderColor
- Type: OIV.InventorSbVec4f
- isCompressed
- Type: SystemBoolean
- numCompressedMipmaps
- Type: SystemInt32
Remarks
See Also