SoTextureImageElementSet Method (SoState, SoNode, SbVec2i32, Int32, Int32, SbNativeArray, Int32) |
Note: This API is now obsolete.
Pass texname = -1 to deactivate subtexturing.
Namespace: OIV.Inventor.Elements
[ObsoleteAttribute("See documentation for more details")] [EditorBrowsableAttribute(EditorBrowsableState.Never)] public static void Set( SoState state, SoNode node, SbVec2i32 subSize, int xoffset, int yoffset, SbNativeArray buffer, int texname )
<ObsoleteAttribute("See documentation for more details")> <EditorBrowsableAttribute(EditorBrowsableState.Never)> Public Shared Sub Set ( state As SoState, node As SoNode, subSize As SbVec2i32, xoffset As Integer, yoffset As Integer, buffer As SbNativeArray, texname As Integer )
public: [ObsoleteAttribute(L"See documentation for more details")] [EditorBrowsableAttribute(EditorBrowsableState::Never)] static void Set( SoState^ state, SoNode^ node, SbVec2i32 subSize, int xoffset, int yoffset, SbNativeArray^ buffer, int texname )
[<ObsoleteAttribute("See documentation for more details")>] [<EditorBrowsableAttribute(EditorBrowsableState.Never)>] static member Set : state : SoState * node : SoNode * subSize : SbVec2i32 * xoffset : int * yoffset : int * buffer : SbNativeArray * texname : int -> unit
Subtexturing not active by default. In any case, the regular set method must be called.