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SoTextureImageElementSet Method (SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32)

Note: This API is now obsolete.

Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1).

Namespace: OIV.Inventor.Elements
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public static void Set(
	SoState state,
	SoNode node,
	SbVec2s size,
	int numComponents,
	SbNativeArray<byte> buffer,
	SoBufferObject bufferObject,
	SoSFImageDataTypes dataType,
	int GLInternalFormat,
	SoRenderToTextureProperty renderToTexProp,
	int wrapS,
	int wrapT,
	int wrapR,
	int model,
	SbColor blendColor,
	float maxAnisotropy,
	bool enableBorder,
	SbVec4f borderColor,
	bool isCompressed,
	int numCompressedMipmaps
)

Parameters

state
Type: OIV.Inventor.MiscSoState
node
Type: OIV.Inventor.NodesSoNode
size
Type: OIV.InventorSbVec2s
numComponents
Type: SystemInt32
buffer
Type: OIV.Inventor.GenericSbNativeArrayByte
bufferObject
Type: OIV.Inventor.DevicesSoBufferObject
dataType
Type: OIV.Inventor.FieldsSoSFImageDataTypes
GLInternalFormat
Type: SystemInt32
renderToTexProp
Type: OIV.Inventor.NodesSoRenderToTextureProperty
wrapS
Type: SystemInt32
wrapT
Type: SystemInt32
wrapR
Type: SystemInt32
model
Type: SystemInt32
blendColor
Type: OIV.InventorSbColor
maxAnisotropy
Type: SystemSingle
enableBorder
Type: SystemBoolean
borderColor
Type: OIV.InventorSbVec4f
isCompressed
Type: SystemBoolean
numCompressedMipmaps
Type: SystemInt32
Remarks