| Name | Description |
---|
  | Set(SoState, SoNode, SbVec2i32, Int32, Int32, SbNativeArrayByte, Int32) | Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2i32, Int32, Int32, SbNativeArray, Int32) | Obsolete. Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2s, Int32, Int32, SbNativeArrayByte, Int32) | Obsolete. Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2s, Int32, Int32, SbNativeArray, Int32) | Obsolete. Pass texname = -1 to deactivate subtexturing. |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model. |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, -1, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) | Obsolete. Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1). |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Sets the current image, wrap, and model plus minFilter and magFilter . |
  | Set(SoState, SoNode, SbVec2i32, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model plus minFilter and magFilter . |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model plus minFilter and magFilter . |
  | Set(SoState, SoNode, SbVec2s, Int32, SbNativeArray, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32, Int32) | Obsolete. Sets the current image, wrap, and model plus minFilter and magFilter . |