SoTextureImageElementSet Method (SoState, SoNode, SbVec2i32, Int32, SbNativeArrayByte, SoBufferObject, SoSFImageDataTypes, Int32, SoRenderToTextureProperty, Int32, Int32, Int32, Int32, SbColor, Single, Int32, Int32, Boolean, SbVec4f, Boolean, Int32, Int32) |
Calls Set(state, node, size, numComponents, buffer, bufferObject, dataType, GLInternalFormat, renderToTexProp, wrapS, wrapT, wrapR, model, blendColor, maxAnisotropy, minFilter, magFilter, enableBorder, borderColor, isCompressed, numCompressedMipmaps, hasTransparency, -1).
Namespace: OIV.Inventor.ElementsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic static void Set(
SoState state,
SoNode node,
SbVec2i32 size,
int numComponents,
SbNativeArray<byte> buffer,
SoBufferObject bufferObject,
SoSFImageDataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
bool enableBorder,
SbVec4f borderColor,
bool isCompressed,
int numCompressedMipmaps,
int hasTransparency
)
Public Shared Sub Set (
state As SoState,
node As SoNode,
size As SbVec2i32,
numComponents As Integer,
buffer As SbNativeArray(Of Byte),
bufferObject As SoBufferObject,
dataType As SoSFImageDataTypes,
GLInternalFormat As Integer,
renderToTexProp As SoRenderToTextureProperty,
wrapS As Integer,
wrapT As Integer,
wrapR As Integer,
model As Integer,
blendColor As SbColor,
maxAnisotropy As Single,
minFilter As Integer,
magFilter As Integer,
enableBorder As Boolean,
borderColor As SbVec4f,
isCompressed As Boolean,
numCompressedMipmaps As Integer,
hasTransparency As Integer
)
public:
static void Set(
SoState^ state,
SoNode^ node,
SbVec2i32 size,
int numComponents,
SbNativeArray<unsigned char>^ buffer,
SoBufferObject^ bufferObject,
SoSFImageDataTypes dataType,
int GLInternalFormat,
SoRenderToTextureProperty^ renderToTexProp,
int wrapS,
int wrapT,
int wrapR,
int model,
SbColor blendColor,
float maxAnisotropy,
int minFilter,
int magFilter,
bool enableBorder,
SbVec4f borderColor,
bool isCompressed,
int numCompressedMipmaps,
int hasTransparency
)
static member Set :
state : SoState *
node : SoNode *
size : SbVec2i32 *
numComponents : int *
buffer : SbNativeArray<byte> *
bufferObject : SoBufferObject *
dataType : SoSFImageDataTypes *
GLInternalFormat : int *
renderToTexProp : SoRenderToTextureProperty *
wrapS : int *
wrapT : int *
wrapR : int *
model : int *
blendColor : SbColor *
maxAnisotropy : float32 *
minFilter : int *
magFilter : int *
enableBorder : bool *
borderColor : SbVec4f *
isCompressed : bool *
numCompressedMipmaps : int *
hasTransparency : int -> unit
Parameters
- state
- Type: OIV.Inventor.MiscSoState
- node
- Type: OIV.Inventor.NodesSoNode
- size
- Type: OIV.InventorSbVec2i32
- numComponents
- Type: SystemInt32
- buffer
- Type: OIV.Inventor.GenericSbNativeArrayByte
- bufferObject
- Type: OIV.Inventor.DevicesSoBufferObject
- dataType
- Type: OIV.Inventor.FieldsSoSFImageDataTypes
- GLInternalFormat
- Type: SystemInt32
- renderToTexProp
- Type: OIV.Inventor.NodesSoRenderToTextureProperty
- wrapS
- Type: SystemInt32
- wrapT
- Type: SystemInt32
- wrapR
- Type: SystemInt32
- model
- Type: SystemInt32
- blendColor
- Type: OIV.InventorSbColor
- maxAnisotropy
- Type: SystemSingle
- minFilter
- Type: SystemInt32
- magFilter
- Type: SystemInt32
- enableBorder
- Type: SystemBoolean
- borderColor
- Type: OIV.InventorSbVec4f
- isCompressed
- Type: SystemBoolean
- numCompressedMipmaps
- Type: SystemInt32
- hasTransparency
- Type: SystemInt32
Remarks
See Also