SoParticleAnimationinitialOpacityVariation Property |
Controls magnitude of random variation in the initial particle opacity.
Namespace: OIV.FXViz.NodesAssembly: OIV.FxViz (in OIV.FxViz.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic SoSFFloat initialOpacityVariation { get; }
Public ReadOnly Property initialOpacityVariation As SoSFFloat
Get
public:
property SoSFFloat^ initialOpacityVariation {
SoSFFloat^ get ();
}
member initialOpacityVariation : SoSFFloat with get
Property Value
Type:
SoSFFloat
RemarksInitial Opacity = initialOpacity + (initialOpacity * initialOpacityVariation * RF) with -1 <= RF <= 1.
See Also