SoParticleAnimationendOpacity Property |
Final particle opacity: 0 = fully transparent, 1 = opaque.
Namespace: OIV.FXViz.NodesAssembly: OIV.FxViz (in OIV.FxViz.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic SoSFFloat endOpacity { get; }
Public ReadOnly Property endOpacity As SoSFFloat
Get
public:
property SoSFFloat^ endOpacity {
SoSFFloat^ get ();
}
member endOpacity : SoSFFloat with get
Property Value
Type:
SoSFFloat
Remarks
See Also