SoParticleAnimationdispersionAngles Property |
Defines two angles (specified in radians) within which particles are randomly emitted.
Namespace: OIV.FXViz.Nodes
yaw = dispersionAngles[0] and pitch = dispersionAngles[1]. yaw is an angle measured from y-axis and around the x-axis. pitch is an angle measured from the z-axis and around the y-axis. These two angles are ignored for all solid emitter shapes (SoParticleAnimation.SPHERE, SoParticleAnimation.CYLINDER).