SoVRMLTextureCoordinate Class |
Note: This API is now obsolete.
Texture coordinate node.
Namespace: OIV.Inventor.VRMLnodes
The SoVRMLTextureCoordinate type exposes the following members.
Name | Description | |
---|---|---|
![]() | SoVRMLTextureCoordinate | Constructor. |
Name | Description | |
---|---|---|
![]() | AffectsState | Returns true if a node has an effect on the state during traversal. |
![]() | Callback | (Overrides SoNodeCallback(SoCallbackAction).) |
![]() | Copy | Calls Copy(false). (Inherited from SoNode.) |
![]() | Copy(Boolean) | Creates and returns an exact copy of the node. |
![]() | CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) |
![]() | CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. |
![]() | Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) |
![]() | Distribute | (Inherited from SoNode.) |
![]() | DoAction | (Overrides SoNodeDoAction(SoAction).) |
![]() | EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). |
![]() | Equals | (Inherited from Object.) |
![]() | FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. |
![]() | Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. |
![]() | GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. |
![]() | GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). |
![]() | GetBoundingBox | (Inherited from SoNode.) |
![]() | GetEventIn | Returns a the eventIn with the given name. |
![]() | GetEventOut | Returns the eventOut with the given name. |
![]() | GetField | Returns a the field of this object whose name is fieldName. |
![]() | GetFieldName | Returns the name of the given field in the fieldName argument. |
![]() | GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetMatrix | (Inherited from SoNode.) |
![]() | GetName | Returns the name of an instance. |
![]() | GetPrimitiveCount | (Overrides SoNodeGetPrimitiveCount(SoGetPrimitiveCountAction).) |
![]() | GetRenderUnitID | (Inherited from SoNode.) |
![]() | GetStringName | (Inherited from SoBase.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GLRender | (Overrides SoVRMLNodeGLRender(SoGLRenderAction).) |
![]() | GLRenderBelowPath | (Inherited from SoNode.) |
![]() | GLRenderInPath | (Inherited from SoNode.) |
![]() | GLRenderOffPath | (Inherited from SoNode.) |
![]() | GrabEventsCleanup | (Inherited from SoNode.) |
![]() | GrabEventsSetup | (Inherited from SoNode.) |
![]() | HandleEvent | (Inherited from SoNode.) |
![]() | HasDefaultValues | Returns true if all of the object's fields have their default values. |
![]() | IsBoundingBoxIgnoring | This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored. |
![]() | IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. |
![]() | IsOverride | Returns the state of the override flag. |
![]() | IsSynchronizable | Gets the ScaleViz synchronizable state of this object. |
![]() | Pick | (Overrides SoNodePick(SoPickAction).) |
![]() | RayPick | (Inherited from SoNode.) |
![]() | Search | (Inherited from SoNode.) |
![]() | Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. |
![]() | SetName | (Inherited from SoBase.) |
![]() | SetOverride | Turns the override flag on or off. |
![]() | SetSynchronizable | Sets this to be a ScaleViz synchronizable object. |
![]() | SetToDefaults | Sets all fields in this object to their default values. |
![]() | ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) |
![]() | Touch | Marks an instance as modified, simulating a change to it. |
![]() | Write | (Inherited from SoNode.) |
Name | Description | |
---|---|---|
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | metadata | Specifies the metadata node. |
![]() | point | Texture coordinate points. |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
The SoVRMLTextureCoordinate node specifies a set of 2D texture coordinates used by vertex-based geometry nodes (e.g. SoVRMLIndexedFaceSet and SoVRMLElevationGrid) to map from textures to the vertices. Texture map parameter values range from 0.0 to 1.0 in S and T. The horizontal coordinate, S, is specified first, followed by the vertical coordinate, T.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.
This section describes the expected behavior of the node in a conforming VRML97 browser application. In some cases, the application is responsible for implementing portions of the expected behavior. Open Inventor viewer classes and IVF classes implement some of the application behaviors.
This section may reference portions of the VRML97 specification that are not present in this help file. The complete VRML97 spec is available at http://www.web3d.org.
The SoVRMLTextureCoordinate node specifies a set of 2D texture coordinates used by vertex-based geometry nodes (e.g. SoVRMLIndexedFaceSet and SoVRMLElevationGrid) to map from textures to the vertices. Textures are two dimensional color functions that given an S and T pair return a color value. Texture maps parameter values range from 0.0 to 1.0 in S and T. However, SoVRMLTextureCoordinate values, specified by the point field, can range from - infinity to + infinity . Texture coordinates identify a location (and thus a color value) in the texture map. The horizontal coordinate, S, is specified first, followed by the vertical coordinate, T.
If the texture map is repeated in a given direction (S or T), then a texture coordinate C is mapped into a texture map that has N pixels in the given direction as follows:
Location = (C - floor(C)) * NIf the texture is not repeated:
Location = (C > 1.0 ? 1.0 : (C < 0.0 ? 0.0 : C)) * NSee texture nodes for details on repeating textures (SoVRMLImageTexture, SoVRMLMovieTexture, SoVRMLPixelTexture).
SoVRMLTextureCoordinate {
point | [] |
metadata | NULL |
SoGLRenderAction, SoRayPickAction, SoCallbackAction
SoMFVec2f | set_point |
SoSFNode | set_metadata |
SoMFVec2f | point_changed |
SoSFNode | metadata_changed |