SoVRMLIndexedFaceSet Class |
Note: This API is now obsolete.
Indexed polygonal face shape node.
Namespace: OIV.Inventor.VRMLnodes
The SoVRMLIndexedFaceSet type exposes the following members.
Name | Description | |
---|---|---|
![]() | SoVRMLIndexedFaceSet | Constructor. |
Name | Description | |
---|---|---|
![]() | AffectsState | Overrides default method on SoNode. |
![]() | BeginShape(SoAction, SoShapeTriangleShapes) | Calls BeginShape(action, shapeType, (OIV.Inventor.Details.SoFaceDetail ^)nullptr). (Inherited from SoShape.) |
![]() | BeginShape(SoAction, SoShapeTriangleShapes, SoFaceDetail) | These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type. |
![]() | Callback | Implements primitive generation for all shapes. |
![]() | CallShouldGLRender | Obsolete. Calls CallShouldGLRender(action, false). (Inherited from SoShape.) |
![]() | ComputeBBox(SoAction, SbXfBox3d, SbVec3d) | Compute object oriented bounding box (OOB) for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction). |
![]() | ComputeBBox(SoAction, SbBox3f, SbVec3f) | Compute axis aligned bounding box (AABB) for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction). |
![]() | Copy | Calls Copy(false). (Inherited from SoNode.) |
![]() | Copy(Boolean) | Creates and returns an exact copy of the node. |
![]() | CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) |
![]() | CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. |
![]() | Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) |
![]() | Distribute | (Inherited from SoNode.) |
![]() | DoAction | (Inherited from SoNode.) |
![]() | EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). |
![]() | EndShape | end shape previously started with beginShape(). |
![]() | Equals | (Inherited from Object.) |
![]() | FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. |
![]() | GeneratePick | (Overrides SoVRMLGeometryGeneratePick(SoRayPickAction, SoNode).) |
![]() | Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. |
![]() | GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. |
![]() | GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). |
![]() | GetBoundingBox | Implements bounding box method using virtual computeBBox() method. |
![]() | GetEventIn | Returns a the eventIn with the given name. |
![]() | GetEventOut | Returns the eventOut with the given name. |
![]() | GetField | Returns a the field of this object whose name is fieldName. |
![]() | GetFieldName | Returns the name of the given field in the fieldName argument. |
![]() | GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetMatrix | (Inherited from SoNode.) |
![]() | GetName | Returns the name of an instance. |
![]() | GetPrimitiveCount | Counts number of primitives produced by this shape. |
![]() | GetRenderUnitID | (Inherited from SoNode.) |
![]() | GetShapeType | Gets the current shape Full Scene Antialiasing type. |
![]() | GetStringName | (Inherited from SoBase.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GLRender | Implements rendering by rendering each primitive generated by subclass. |
![]() | GLRenderBelowPath | (Inherited from SoNode.) |
![]() | GLRenderInPath | (Inherited from SoNode.) |
![]() | GLRenderOffPath | (Inherited from SoNode.) |
![]() | GrabEventsCleanup | (Inherited from SoNode.) |
![]() | GrabEventsSetup | (Inherited from SoNode.) |
![]() | HandleEvent | (Inherited from SoNode.) |
![]() | HandleInvisibleOrBBox | Obsolete. Calls HandleInvisibleOrBBox(action, false). (Inherited from SoShape.) |
![]() | HasDefaultValues | Returns true if all of the object's fields have their default values. |
![]() | IsBoundingBoxIgnoring | This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored. |
![]() | IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. |
![]() | IsOverride | Returns the state of the override flag. |
![]() | IsSynchronizable | Gets the ScaleViz synchronizable state of this object. |
![]() | IsTransparent | (Inherited from SoVRMLGeometry.) |
![]() | Pick | (Inherited from SoNode.) |
![]() | RayPick | Implements picking along a ray by intersecting the ray with each primitive generated by subclass. |
![]() | Search | (Inherited from SoNode.) |
![]() | Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. |
![]() | SetName | (Inherited from SoBase.) |
![]() | SetOverride | Turns the override flag on or off. |
![]() | SetShapeType | set the antialiasing type for this shape. |
![]() | SetSynchronizable | Sets this to be a ScaleViz synchronizable object. |
![]() | SetToDefaults | Sets all fields in this object to their default values. |
![]() | ShapeVertex | add a primitive vertex to the shape prevously started with beginShape(). |
![]() | ShouldGLRender | Obsolete. Calls ShouldGLRender(action, false). (Inherited from SoVRMLGeometry.) |
![]() | ShouldGLRenderCore(SoGLRenderAction) | Obsolete. Calls ShouldGLRenderCore(action, false, false). (Inherited from SoShape.) |
![]() | ShouldGLRenderCore(SoGLRenderAction, Boolean) | Obsolete. Calls ShouldGLRenderCore(action, isPointsOrLines, false). (Inherited from SoShape.) |
![]() | ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) |
![]() | Touch | Marks an instance as modified, simulating a change to it. |
![]() | Write | (Inherited from SoNode.) |
Name | Description | |
---|---|---|
![]() | boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. |
![]() | ccw | Indicates whether the vertices are ordered in a counterclockwise direction when viewed from the outside (true) or in a clockwise direction (false). |
![]() | color | An SoVRMLColor node whose colors are applied to the vertices or faces of the IndexedFaceSet. |
![]() | colorIndex | The indices of the colors to use for the faces or vertices depending on the value of the colorPerVertex field. |
![]() | colorPerVertex | If true, colors are applied to the vertices of the IndexedFaceSet. |
![]() | convex | Indicates whether faces of a shape are convex (true). |
![]() | coord | An SoVRMLCoordinate node defining the IndexedFaceSet. |
![]() | coordIndex | Indices of the coordinates that the indexed face set uses as its vertices. |
![]() | creaseAngle | Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used. |
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | metadata | Specifies the metadata node. |
![]() | normal | An SoVRMLNormalNode containing the normals. |
![]() | normalIndex | The indices of the normals to use for the faces or vertices depending onthe value of the normalPerVertex field. |
![]() | normalPerVertex | If true, normals are applied to the vertices of the IndexedFaceSet. |
![]() | solid | If you know that the shape encloses a volume, set this value to true. |
![]() | texCoord | An SoVRMLTextureCoordinate node. |
![]() | texCoordIndex | The indices of the texture coordinates for each vertex of the SoVRMLIndexedFaceSet. |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
See the VRML97 Specification, below.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.
OpenGL vertex arrays are used
if they are available, and
the environment variable IV_NO_VERTEX_ARRAY is not set, and
the colorIndex, normalIndex, and texCoordIndex fields are exactly identical to the coordIndex field, or are set to their default value (i.e., -1).
This section describes the expected behavior of the node in a conforming VRML97 browser application. In some cases, the application is responsible for implementing portions of the expected behavior. Open Inventor viewer classes and IVF classes implement some of the application behaviors.
This section may reference portions of the VRML97 specification that are not present in this help file. The complete VRML97 spec is available at http://www.web3d.org.
The SoVRMLIndexedFaceSet node represents a 3D shape formed by constructing faces (polygons) from vertices listed in the coord field. The coord field must contain an SoVRMLCoordinate node. SoVRMLIndexedFaceSet uses the indices in its coordIndex field to specify the polygonal faces. An index of -1 indicates that the current face has ended and the next one begins. The last face may (but does not have to be) followed by a -1. If the greatest index in the coordIndex field is N, then the SoVRMLCoordinate node must contain N+1 coordinates (indexed as 0-N). SoVRMLIndexedFaceSet is specified in the local coordinate system and is affected by parent transformations.
For descriptions of the coord , normal , and texCoord fields, see the SoVRMLCoordinate, SoVRMLNormal, and SoVRMLTextureCoordinate nodes.
See "Concepts - Lighting Model" for details on lighting equations and the interaction between textures, materials, and geometries.
If the color field is not NULL then it must contain an SoVRMLColor node, whose colors are applied to the vertices or faces of the SoVRMLIndexedFaceSet as follows:
If colorPerVertex is false, colors are applied to each face, as follows:
If the colorIndex field is not empty, then they are used to choose one color for each face of the SoVRMLIndexedFaceSet. There must be at least as many indices in the colorIndex field as there are faces in the SoVRMLIndexedFaceSet. If the greatest index in the colorIndex field is N, then there must be N+1 colors in the SoVRMLColor node. The colorIndex field must not contain any negative entries.
If the colorIndex field is empty, then the colors are applied to each face of the SoVRMLIndexedFaceSet in order. There must be at least as many colors in the SoVRMLColor node as there are faces.
If colorPerVertex is true, colors are applied to each vertex, as follows:
If the colorIndex field is not empty, then it is used to choose colors for each vertex of the SoVRMLIndexedFaceSet in exactly the same manner that the coordIndex field is used to choose coordinates for each vertex from the SoVRMLCoordinate node. The colorIndex field must contain at least as many indices as the coordIndex field, and must contain end-of-face markers (-1) in exactly the same places as the coordIndex field. If the greatest index in the colorIndex field is N, then there must be N+1 colors in the SoVRMLColor node.
If the colorIndex field is empty, then the coordIndex field is used to choose colors from the SoVRMLColor node. If the greatest index in the coordIndex field is N, then there must be N+1 colors in the SoVRMLColor node.
If the normal field is NULL, then the browser should automatically generate normals, using creaseAngle to determine if and how normals are smoothed across shared vertices.
If the normal field is not NULL, then it must contain an SoVRMLNormal node, whose normals are applied to the vertices or faces of the SoVRMLIndexedFaceSet in a manner exactly equivalent to that described above for applying colors to vertices/faces.
If the texCoord field is not NULL, then it must contain an SoVRMLTextureCoordinate node. The texture coordinates in that node are applied to the vertices of the SoVRMLIndexedFaceSet as follows:
If the texCoordIndex field is not empty, then it is used to choose texture coordinates for each vertex of the SoVRMLIndexedFaceSet in exactly the same manner that the coordIndex field is used to choose coordinates for each vertex from the SoVRMLCoordinate node. The texCoordIndex field must contain at least as many indices as the coordIndex field, and must contain end-of-face markers (-1) in exactly the same places as the coordIndex field. If the greatest index in the texCoordIndex field is N, then there must be N+1 texture coordinates in the SoVRMLTextureCoordinate node.
If the texCoordIndex field is empty, then the coordIndex array is used to choose texture coordinates from the SoVRMLTextureCoordinate node. If the greatest index in the coordIndex field is N, then there must be N+1 texture coordinates in the SoVRMLTextureCoordinate node.
If the texCoord field is NULL, a default texture coordinate mapping is calculated using the bounding box of the shape. The longest dimension of the bounding box defines the S coordinates, and the next longest defines the T coordinates. If two or all three dimensions of the bounding box are equal, then ties should be broken by choosing the X, Y, or Z dimension in that order of preference. The value of the S coordinate ranges from 0 to 1, from one end of the bounding box to the other. The T coordinate ranges between 0 and the ratio of the second greatest dimension of the bounding box to the greatest dimension. See the figure below for an illustration of default texture coordinates for a simple box shaped SoVRMLIndexedFaceSet with a bounding box with X dimension twice as large as the Z dimension which is twice as large as the Y dimension:
See the introductory "Concepts - Geometry" section for a description of the ccw, solid, convex, and creaseAngle fields.
NOTE: An indexed face set may not render or pick correctly if any of its polygons are self-intersecting or non-planar.
VRMLIndexedFaceSet {
color | NULL |
coord | NULL |
normal | NULL |
texCoord | NULL |
ccw | true |
colorIndex | [] |
colorPerVertex | true |
convex | true |
coordIndex | [] |
creaseAngle | 0 |
normalIndex | [] |
normalPerVertex | true |
solid | true |
texCoordIndex | [] |
metadata | NULL |
SoGLRenderAction, SoRayPickAction, SoGetBoundingBoxAction, SoCallbackAction
SoMFint32 | set_colorIndex |
SoMFint32 | set_coordIndex |
SoMFint32 | set_normalIndex |
SoMFint32 | set_texCoordIndex |
SoSFNode | set_color |
SoSFNode | set_coord |
SoSFNode | set_normal |
SoSFNode | set_texCoord |
SoSFNode | set_metadata |
SoSFNode | color_changed |
SoSFNode | coord_changed |
SoSFNode | normal_changed |
SoSFNode | texCoord_changed |
SoSFNode | metadata_changed |