SoWinGLWidgetMakeNormalCurrent Method |
Note: This API is now obsolete.
Makes the normal rendering context the current context.
Namespace: OIV.Inventor.WinAssembly: OIV.Inventor.Win (in OIV.Inventor.Win.dll) Version: 10.3.0.0 (10.3.0.0)
Syntax[ObsoleteAttribute("Use bindNormalContext and unbindNormalContext instead.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public bool MakeNormalCurrent()
<ObsoleteAttribute("Use bindNormalContext and unbindNormalContext instead.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Function MakeNormalCurrent As Boolean
public:
[ObsoleteAttribute(L"Use bindNormalContext and unbindNormalContext instead.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
bool MakeNormalCurrent()
[<ObsoleteAttribute("Use bindNormalContext and unbindNormalContext instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member MakeNormalCurrent : unit -> bool
Return Value
Type:
Boolean
RemarksObsoletesince Open Inventor 8100.
Use bindNormalContext and unbindNormalContext instead.
See Also