SoLDMResourceManagerGetMaxVVizTexMemory Method |
Note: This API is now obsolete.
Returns the allowed global texture memory in MB (for all data sets).
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.3.0.0 (10.3.0.0)
Syntax[ObsoleteAttribute("Use int OIV.LDM.SoLDMGlobalResourceParameters.GetMaxTexMemory() instead.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public static int GetMaxVVizTexMemory()
<ObsoleteAttribute("Use int OIV.LDM.SoLDMGlobalResourceParameters.GetMaxTexMemory() instead.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Shared Function GetMaxVVizTexMemory As Integer
public:
[ObsoleteAttribute(L"Use int OIV.LDM.SoLDMGlobalResourceParameters.GetMaxTexMemory() instead.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
static int GetMaxVVizTexMemory()
[<ObsoleteAttribute("Use int OIV.LDM.SoLDMGlobalResourceParameters.GetMaxTexMemory() instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
static member GetMaxVVizTexMemory : unit -> int
Return Value
Type:
Int32
Remarks
See Also