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SoDualSceneColliderCheckCollision Method
Checks if the current moving scene collides with the static scene. This method is automatically called when the transform node given to Activate() is updated (or touched). Returns true if the two scenes collide, false otherwise.

Namespace: OIV.Inventor.Collision
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public virtual bool CheckCollision()

Return Value

Type: Boolean
See Also