SoDualSceneColliderCheckCollision Method |
Checks if the current moving scene collides with the static scene.
This method is automatically called when the transform node
given to Activate() is updated (or touched).
Returns true if the two scenes collide, false otherwise.
Namespace: OIV.Inventor.CollisionAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic virtual bool CheckCollision()
Public Overridable Function CheckCollision As Boolean
public:
virtual bool CheckCollision()
abstract CheckCollision : unit -> bool
override CheckCollision : unit -> bool
Return Value
Type:
Boolean
See Also