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SoLDMNodeFrontManagerGetOrderedTexFront Method (SbVec3i32, Queue)

Note: This API is now obsolete.

Returns the texture front tiles sorted according to distance from the viewpoint in data coordinates.

Namespace: OIV.LDM
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public void GetOrderedTexFront(
	SbVec3i32 viewPoint,
	Queue orderedTexFront
)

Parameters

viewPoint
Type: OIV.InventorSbVec3i32
orderedTexFront
Type: System.CollectionsQueue
Remarks

The number of tiles is returned also. The tiles are returned in order, back to front. This method does not update the texture front. It is called after GetTexFront() method for rendering purposes only.

Obsolete since OpenInventor 8000.
See Also