SoLDMNodeFrontManagerGetOrderedTexFront Method (SbVec3i32, ListSoLDMTileID) |
Returns the texture front tiles sorted according to distance from the viewpoint in data coordinates.
Namespace: OIV.LDM
public void GetOrderedTexFront( SbVec3i32 viewPoint, List<SoLDMTileID> orderedTexFront )
The number of tiles is returned also. The tiles are returned in order, back to front. This method does not update the texture front. It is called after getTexFront() method for rendering purposes only.