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SoLDMNodeFrontManager.GetNextSkinTexFront Method (List<SoLDMTileID>, List<SoLDMTileID>, List<SbBox3i32>)

Same as getNextTexFront but for skin geometry.

Namespace: OIV.LDM
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public void GetNextSkinTexFront(
	List<SoLDMTileID> toLoad,
	List<SoLDMTileID> toUnload,
	List<SbBox3i32> boxes
)

Parameters

toLoad
Type: System.Collections.Generic.List<SoLDMTileID>

contains texture tiles to load

toUnload
Type: System.Collections.Generic.List<SoLDMTileID>

contains texture tiles to unload

boxes
Type: System.Collections.Generic.List<SbBox3i32>

are the boxes which intersect the loaded tiles

Remarks

Only tiles intersecting boxes will be loaded.

See Also