SoLDMResourceManagerGetTex3VVizLoadRate Method |
Note: This API is now obsolete.
Returns total number of tiles allowed to be loaded in texture memory per frame (for all data sets).
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax[ObsoleteAttribute("See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public static int GetTex3VVizLoadRate()
<ObsoleteAttribute("See documentation for more details")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Shared Function GetTex3VVizLoadRate As Integer
public:
[ObsoleteAttribute(L"See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
static int GetTex3VVizLoadRate()
[<ObsoleteAttribute("See documentation for more details")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
static member GetTex3VVizLoadRate : unit -> int
Return Value
Type:
Int32
Remarks
See Also