SoLDMResourceManagerSetMaxVViz2DTextures Method |
Sets maximum global numbers of 2D Textures allowed to be displayed.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
public static void SetMaxVViz2DTextures(
int numTextures
)
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>
Public Shared Sub SetMaxVViz2DTextures (
numTextures As Integer
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Advanced)]
static void SetMaxVViz2DTextures(
int numTextures
)
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
static member SetMaxVViz2DTextures :
numTextures : int -> unit
Parameters
- numTextures
- Type: SystemInt32
RemarksThe sum of each number of 2D textures allowed per data set (see SoLDMResourceParameters max2DTextures field) must be less or equal than #getMaxVVizGlobal2DTextures
See Also