SoVolumeRenderingPhysicalQualitypredefinedMaterial Property |
Specifies a material from a list of predefined ones.
Namespace: OIV.VolumeViz.Nodes
public SoSFEnum<SoVolumeRenderingPhysicalQualityPredefinedMaterials> predefinedMaterial { get; }
This field is taken into account only if shadingStyle is set to PHYSICALLY_BASED. The selected material will be applied on the object. The environment map and tone mapping algorithm are part of the predefined material properties. The value CUSTOM_MATERIAL can also be selected, in which case the properties of the applied material will be retrieved from the current material on the state. . Default is SEMI_GLOSSY.