SoTextureModels Enumeration |
Texture Combiner Functions.
Namespace: OIV.Inventor.Nodes
Member name | Value | Description | |
---|---|---|---|
MODULATE | 8448 | The texture color is multiplied by the surface color. | |
DECAL | 8449 | In this mode, OpenGL requires that the specified texture image have either 3 or 4 components. For a 3-component texture, the texture color replaces the surface color. For a 4-component texture, the texture color is blended with the surface color using the texture alpha value. See OpenGL documentation on glTexEnv for details. | |
BLEND | 3042 | Blends between the surface color and a specified blend color. | |
REPLACE | 7681 | The texture color replaces the surface color. NOTE: enumeration value available since Open Inventor 4.0 | |
ADD | 260 | Adds incoming fragment and texture source colors. NOTE: enumeration value available since Open Inventor 5.0 | |
COMBINE | 34160 | Provides a wide range of programmable combiner functions using the incoming fragment color, texture source color, texture constant color, and the result of the previous texture environment stage as possible parameters. NOTE: enumeration value available since Open Inventor 5.0 |