SoTextureInternalFormats Enumeration |
Texture internal storage format.
Namespace: OIV.Inventor.Nodes
Member name | Value | Description | |
---|---|---|---|
AUTO_INTERNAL_FORMAT | 0 | Default. | |
ALPHA_FORMAT | 1 | ALPHA_FORMAT. | |
ALPHA4 | 2 | Obsolete. ALPHA4. Obsoletesince Open Inventor 9610. Use an 8 bit type instead. | |
ALPHA8 | 3 | ALPHA8. | |
ALPHA12 | 4 | ALPHA12. | |
ALPHA16 | 5 | ALPHA16. | |
LUMINANCE_FORMAT | 6 | LUMINANCE_FORMAT. | |
LUMINANCE4 | 7 | Obsolete. LUMINANCE4. Obsoletesince Open Inventor 9610. Use an 8 bit type instead. | |
LUMINANCE8 | 8 | LUMINANCE8. | |
LUMINANCE12 | 9 | LUMINANCE12. | |
LUMINANCE16 | 10 | LUMINANCE16. | |
LUMINANCE_ALPHA | 11 | LUMINANCE_ALPHA. | |
LUMINANCE4_ALPHA4 | 12 | LUMINANCE4_ALPHA4. | |
LUMINANCE6_ALPHA2 | 13 | LUMINANCE6_ALPHA2. | |
LUMINANCE8_ALPHA8 | 14 | LUMINANCE8_ALPHA8. | |
LUMINANCE12_ALPHA4 | 15 | LUMINANCE12_ALPHA4. | |
LUMINANCE12_ALPHA12 | 16 | LUMINANCE12_ALPHA12. | |
LUMINANCE16_ALPHA16 | 17 | LUMINANCE16_ALPHA16. | |
INTENSITY_FORMAT | 18 | INTENSITY_FORMAT. | |
INTENSITY4 | 19 | Obsolete. INTENSITY4. Obsoletesince Open Inventor 9610. Use an 8 bit type instead. | |
INTENSITY8 | 20 | INTENSITY8. | |
INTENSITY12 | 21 | INTENSITY12. | |
INTENSITY16 | 22 | INTENSITY16. | |
R3_G3_B2 | 23 | R3_G3_B2. | |
RGB_FORMAT | 24 | RGB_FORMAT. | |
RGB4 | 25 | RGB4. | |
RGB5 | 26 | RGB5. | |
RG8 | 27 | RG8. | |
RGB8 | 28 | RGB8. | |
RGB10 | 29 | RGB10. | |
RGB12 | 30 | RGB12. | |
RGB16 | 31 | RGB16. | |
RGBA_FORMAT | 32 | RGBA_FORMAT. | |
RGBA2 | 33 | RGBA2. | |
RGBA4 | 34 | RGBA4. | |
RGB5_ALPHA1 | 35 | RGB5_ALPHA1. | |
RGBA8 | 36 | RGBA8. | |
RGB10_ALPHA2 | 37 | RGB10_ALPHA2. | |
RGBA12 | 38 | RGBA12. | |
RGBA16 | 39 | RGBA16. | |
RGBA_FLOAT32 | 40 | RGBA_FLOAT32. | |
RGB_FLOAT32 | 41 | RGB_FLOAT32. | |
ALPHA_FLOAT32 | 42 | ALPHA_FLOAT32. | |
INTENSITY_FLOAT32 | 43 | INTENSITY_FLOAT32. | |
LUMINANCE_FLOAT32 | 44 | LUMINANCE_FLOAT32. | |
LUMINANCE_ALPHA_FLOAT32 | 45 | LUMINANCE_ALPHA_FLOAT32. | |
RGBA_FLOAT16 | 46 | RGBA_FLOAT16. | |
RGB_FLOAT16 | 47 | RGB_FLOAT16. | |
ALPHA_FLOAT16 | 48 | ALPHA_FLOAT16. | |
INTENSITY_FLOAT16 | 49 | INTENSITY_FLOAT16. | |
LUMINANCE_FLOAT16 | 50 | LUMINANCE_FLOAT16. | |
LUMINANCE_ALPHA_FLOAT16 | 51 | LUMINANCE_ALPHA_FLOAT16. | |
COMPRESSED_ALPHA | 52 | COMPRESSED_ALPHA. | |
COMPRESSED_LUMINANCE | 53 | COMPRESSED_LUMINANCE. | |
COMPRESSED_LUMINANCE_ALPHA | 54 | COMPRESSED_LUMINANCE_ALPHA. | |
COMPRESSED_INTENSITY | 55 | COMPRESSED_INTENSITY. | |
COMPRESSED_RGB | 56 | COMPRESSED_RGB. | |
COMPRESSED_RGBA | 57 | COMPRESSED_RGBA. | |
COMPRESSED_LUMINANCE_LATC1 | 58 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_SIGNED_LUMINANCE_LATC1 | 59 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_LUMINANCE_ALPHA_LATC2 | 60 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 | 61 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_RED_RGTC1 | 62 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_SIGNED_RED_RGTC1 | 63 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_RED_GREEN_RGTC2 | 64 | NOTE: enumeration value available since Open Inventor 7.0 | |
COMPRESSED_SIGNED_RED_GREEN_RGTC2 | 65 | NOTE: enumeration value available since Open Inventor 7.0 | |
DEPTH_COMPONENT16 | 66 | NOTE: enumeration value available since Open Inventor 9.0 | |
DEPTH_COMPONENT24 | 67 | NOTE: enumeration value available since Open Inventor 9.0 | |
DEPTH24_STENCIL8 | 68 | NOTE: enumeration value available since Open Inventor 9.0 | |
R8I | 69 | NOTE: enumeration value available since Open Inventor 10.0 | |
R8UI | 70 | ||
R16I | 71 | ||
R16UI | 72 | ||
R32I | 73 | ||
R32UI | 74 | ||
RG8I | 75 | ||
RG8UI | 76 | ||
RG16I | 77 | ||
RG16UI | 78 | ||
RG32I | 79 | ||
RG32UI | 80 | ||
RGB8I | 81 | ||
RGB8UI | 82 | ||
RGB16I | 83 | ||
RGB16UI | 84 | ||
RGB32I | 85 | ||
RGB32UI | 86 | ||
RGBA8I | 87 | ||
RGBA8UI | 88 | ||
RGBA16I | 89 | ||
RGBA16UI | 90 | ||
RGBA32I | 91 | ||
RGBA32UI | 92 |
AUTO_INTERNAL_FORMAT (equivalent to RGB_FORMAT) by default.