SoLDMGlobalResourceParametersSetMoveLowResolution Method |
Note: This API is now obsolete.
Sets the low resolution when moving flag.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.3.0.0 (10.3.0.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("No longer used. Use OIV.LDM.Nodes.SoLDMResourceParameters' LoadPolicy field instead.")]
public static void SetMoveLowResolution(
bool state
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("No longer used. Use OIV.LDM.Nodes.SoLDMResourceParameters' LoadPolicy field instead.")>
Public Shared Sub SetMoveLowResolution (
state As Boolean
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"No longer used. Use OIV.LDM.Nodes.SoLDMResourceParameters' LoadPolicy field instead.")]
static void SetMoveLowResolution(
bool state
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("No longer used. Use OIV.LDM.Nodes.SoLDMResourceParameters' LoadPolicy field instead.")>]
static member SetMoveLowResolution :
state : bool -> unit
Parameters
- state
- Type: SystemBoolean
RemarksDefault is false. When true, lower resolution tiles are automatically used while the camera is moving (e.g. when user is panning and rotating.Obsoletesince Open Inventor 9610.
No longer used. Use OIV.LDM.Nodes.SoLDMResourceParameters' LoadPolicy field instead.
See Also