SoLDMGlobalResourceParametersSetMaxTexMemory Method |
Sets the maximum texture (GPU) memory, in MB, for all VolumeViz data sets.
Namespace: OIV.LDM
You can also set the maximum texture memory for each data set separately using the maxTexMemory field of the data set's OIV.LDM.Nodes.SoLDMResourceParameters object (see OIV.LDM.Nodes.SoDataSet.m_ldmResourceParameters). The sum of all per data set values must be less than or equal to the value set here.
Default is 75% of GPU memory available at application startup. See OIV.Inventor.Devices.SoGLDevice to query available GPU memory.