Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoImageRegistrationTransform.autoParameterMode
Automatic mode.
|
SoSFBool |
SoImageRegistrationTransform.ignoreFinestLevel
Skip the finest level of the pyramid.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoFractalDimensionQuantification.useOnlyBorders
Select if use only the object borders to compute measure.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoConvolutionWithImageProcessing2d.autoScale
Select the automatic intensity scaling mode.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoBoxFilterProcessing.autoScale
Select the automatic intensity scaling mode.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoCenterLineApproximation3d.autoMode
If this parameter is set to true the number of branches is computed automatically (the parameter
newBranchSensibility controls the adding of new branches) otherwise branches are added until numberOfBranches connections is reached. |
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoLabelInterfacesProcessing.onlyBlackVoxels
Select if use only pixels with intensity = 0.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoDataMeasureAttributes.histogramAutoAdjust
When true, measures use an auto computed histogram.
|
SoSFBool |
SoDataMeasureAttributes.neighborDistanceInSpatialUnit
Indicates if the cut-off distance is expressed in pixels (false) or in spatial unit (true).
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoEllipsoidDragger.constrained
Hint about constrained scaling.
|
SoSFBool |
SoDragger.enableCallbacks
If set to false, motion, start and finish callbacks are disabled.
|
SoSFBool |
SoDragger.isActive
true when mouse is down and dragging, else false.
|
SoSFBool |
SoTabBoxDragger.privateStyle
Controls whether this instance of
SoTabBoxDragger shares or does not share parts, e.g. |
SoSFBool |
SoTabBoxDragger.resizeHandles
If set to true, handles will be resized at each camera motion.
|
SoSFBool |
SoTabPlaneDragger.resizeHandles
If set to true, handles will be resized automatically when the view matrix (camera) changes.
|
SoSFBool |
SoTabPlaneDragger.scaleUniform
If set to true, scaling will always be uniform.
|
SoSFBool |
SoTabPlaneDragger.twoSidedLighting
If set to true, OpenGL two sided lighting will be enabled.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoPolyLineScreenDrawer.doCCW
Make the line counter-clockwise when it is finalized.
|
SoSFBool |
SoPolyLineScreenDrawer.isClosed
Close the line during display (connect last point to first point).
|
Modifier and Type | Method and Description |
---|---|
static boolean |
SoInteractiveComplexityElement.getBooleanFieldValue(SoState state,
SoSFBool field)
Return value of a
SoSFBool . |
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoOneShot.disable
If true, the timer is disabled.
|
SoSFBool |
SoGate.enable
Enable continous flow-through.
|
SoSFBool |
SoTrackFollower.loop
If loop is true, the animation will loop.
|
SoSFBool |
SoElapsedTime.on
true to start running, false to stop.
|
SoSFBool |
SoTimeCounter.on
Counter pauses if this is set to false.
|
SoSFBool |
SoElapsedTime.pause
true to freeze, false to continue running.
|
SoSFBool |
SoTrackFollower.useHeadRotationOnly
If true, the
orientation output field is a direct interpolation of headRotation values, without taking into consideration the roll angle or the track itself. |
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoGeoOrigin.rotateYUp
Specifies whether coordinates of nodes that use this GeoOrigin are to be rotated such that their up direction is aligned with the world coordinate Y axis.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
PoSceneView.isBackgroundVisible
Defines the visibility of the background of the view.
|
SoSFBool |
PoSceneView.isBorderVisible
Defines the visibility of the borders of the view.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoBaseKit.boundingBoxIgnoring
Whether to ignore this node during bounding box traversal.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoStereoCamera.absoluteAdjustments
Specifies if stereo adjustments are absolute.
|
SoSFBool |
SoBevelProperty.absoluteRadius
If true, the value of
radius will be taken as the bevel radius. |
SoSFBool |
SoEnvironment.ambientOcclusion
If set to true, ambient occlusion is activated (for shapes other than
SoVolumeRender ). |
SoSFBool |
SoExtSelection.animateLasso
Controls lasso animation.
|
SoSFBool |
SoVertexAttribFeedback.autoResizeBuffers
Set this field to true when the size of the recorded varyings is not known.
|
SoSFBool |
SoStereoCamera.balanceNearFrac
Specifies whether the balance value is defined as a fraction of the camera near distance.
|
SoSFBool |
SoBaseExtrusion.beginCap
If true, begin planar cap surfaces generated.
|
SoSFBool |
SoGroup.boundingBoxIgnoring
Whether to ignore this node during bounding box traversal.
|
SoSFBool |
SoShape.boundingBoxIgnoring
Whether to ignore this node during bounding box traversal.
|
SoSFBool |
SoAlgebraicCone.capped
Specifies if cone is capped or not.
|
SoSFBool |
SoAlgebraicCylinder.capped
Specifies if cylinder is capped or not.
|
SoSFBool |
SoDepthBuffer.clearBuffer
If true, the depth buffer is cleared when the node is traversed.
|
SoSFBool |
SoRenderToTarget.clearTargets
If this field is set the targets are cleared before the rendering.
|
SoSFBool |
SoVertexAttribFeedback.disableFragmentProcessing
Turn off the fragment rasterizer.
|
SoSFBool |
SoTexture.enableBorder
Enables borders for textures.
|
SoSFBool |
SoTexture.enableCompressedTexture
Enables storage of textures on the graphics board in compressed form.
|
SoSFBool |
SoRenderToTarget.enableFragmentsQuery
This field enables or disables the query counter used to count the number of fragments rasterized during the render to texture operation.
|
SoSFBool |
SoBaseExtrusion.endCap
If true, end planar cap surfaces generated.
|
SoSFBool |
SoTextureCoordinate2.forceSending
Forces the texture coordinates to be sent to OpenGL even if no texture is bound.
|
SoSFBool |
SoTextureCoordinate3.forceSending
Forces the texture coordinates to be sent to OpenGL even if no texture is bound.
|
SoSFBool |
SoVertexProperty.forceSending
Forces the texture coordinates to be sent to the GPU even if no texture is bound.
|
SoSFBool |
SoAlgebraicShape.generateTransparency
Specify if the shape generates transparent fragment.
|
SoSFBool |
SoShaderProgram.generateTransparency
If set to true, then shapes affected by this shader will be considered transparent.
|
SoSFBool |
SoShaderObject.isActive
Specifies if the shader object is active or not.
|
SoSFBool |
SoShadowGroup.isActive
Activates/deactivates the shadowing.
|
SoSFBool |
SoAnnoText3Property.isCharOrientedRasterPrint
This flag is used when the field
renderPrintType is equal to RENDER3D_PRINT_RASTER or RENDER2D_PRINT_RASTER. |
SoSFBool |
SoMarker.isLSBFirst
if true, bits are ordered within a byte from Least Significant to most significant; otherwise the first bit in each byte is the most significant one.
|
SoSFBool |
SoProjection.isOn
If set to false, projection is inactive.
|
SoSFBool |
SoTextProperty.kerning
Set this field to true to apply kerning on text rendering.
|
SoSFBool |
SoExtTexture2.loadingStatus
Tells if the texture is loaded or not (not necessarily displayed)
|
SoSFBool |
SoBlinker.on
Allows applications to enable or disable the blinking easily.
|
SoSFBool |
SoClipPlane.on
Whether clipping plane is active.
|
SoSFBool |
SoDepthOffset.on
Enables depth offset.
|
SoSFBool |
SoFullSceneAntialiasing.on
Enables/disables full-scene antialiasing.
|
SoSFBool |
SoLight.on
Determines whether the source is active or inactive.
|
SoSFBool |
SoPendulum.on
Allows applications to enable or disable the motion easily.
|
SoSFBool |
SoPolygonOffset.on
Enables/disables polygon offset.
|
SoSFBool |
SoRotor.on
Allows applications to enable or disable the motion easily.
|
SoSFBool |
SoShuttle.on
Allows applications to enable or disable the motion easily.
|
SoSFBool |
SoBufferedShape.primitiveRestartEnabled
Enable/disable the primitive restart feature.
|
SoSFBool |
SoVertexAttribFeedback.queryGeneratedPrimitivesCount
Read back the number of recorded primitives.
|
SoSFBool |
SoVertexShaderParameter4b.rangeScaling
Indicates if values shall be scaled to a normalized range when they are loaded.
|
SoSFBool |
SoVertexShaderParameter4i.rangeScaling
Indicates if values shall be scaled to a normalized range when they are loaded.
|
SoSFBool |
SoVertexShaderParameter4s.rangeScaling
Indicates if values shall be scaled to a normalized range when they are loaded.
|
SoSFBool |
SoVertexShaderParameter4ub.rangeScaling
Indicates if values shall be scaled to a normalized range when they are loaded.
|
SoSFBool |
SoVertexShaderParameter4ui.rangeScaling
Indicates if values shall be scaled to a normalized range when they are loaded.
|
SoSFBool |
SoVertexShaderParameter4us.rangeScaling
Indicates if values shall be scaled to a normalized range when they are loaded.
|
SoSFBool |
SoAntiSquish.recalcAlways
If recalcAlways is true, this node calculates its unsquishing matrix every time it is traversed.
|
SoSFBool |
SoIndexedTexture2.rescaleTexCoord
This field controls the way an image with non-power-of-two dimension is handled:
If the graphics card supports
GL_ARB_texture_non_power_of_two , this field is ignored and the image is sent directly to OpenGL.
|
SoSFBool |
SoShadowGroup.shadowCachingEnabled
Indicates if a cache should be used for computing the shadows.
|
SoSFBool |
SoShaderProgram.shadowShader
Only used when an
SoShadowGroup is active. |
SoSFBool |
SoVertexShaderParameterBufferObject.shouldBeNormalized
Specifies if the fixed-point data in the buffer object should be normalized when they are accessed.
|
SoSFBool |
SoGradientBackground.swapColors
Reverse colors (default is false).
|
SoSFBool |
SoDepthBuffer.test
Enable depth buffer testing (glEnable).
|
SoSFBool |
SoMarker.upToDown
if true, marker bitmap is described from down to up (that is bytes[0] is the left bottom corner of the bitmap), otherwise from up to down (that is bytes[0] is the top left corner).
|
SoSFBool |
SoBufferedShape.useNormalsGenerator
Indicates if the node should use the internal normal vector generator if no normals are defined.
|
SoSFBool |
SoBillboard.useSphereBBox
Specifies if the bounding box returned by SoBillboard.getBoundingBox() method should be extended to completely contain the bounding sphere of the children.
|
SoSFBool |
SoShapeHints.useVBO
This field controls whether subsequent shapes in the scene graph can use OpenGL Vertex Buffer Objects (VBO) to speed up rendering.
|
SoSFBool |
SoShaderProgram.vertexProgramTwoSide
If set to true, vertex shaders will operate in two-sided color mode.
|
SoSFBool |
SoDepthBuffer.write
Enable depth buffer writing (glDepthMask).
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoROIManip.boxOn
|
SoSFBool |
SoROIManip.constrained
Constrains the dragger to fit in the data volume.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoDataSet.allocateResourceOnRender
Indicates if resource allocation is done only on first render traversal or as soon as the node is created.
|
SoSFBool |
SoDataCompositor.convert
If the convert field is true, LDM will call the compose method after automatically converting data to the final data type if necessary.
|
SoSFBool |
SoLDMResourceParameters.fixedResolution
Fixed resolution mode.
|
SoSFBool |
SoDataRange.mapOnFullColorRange
Specifies how to map data values that are outside of the data range.
|
SoSFBool |
SoROI.relative
Specifies whether the box bounds are relative to the subvolume or the full volume (i.e., are specified in absolute slice coordinates).
|
SoSFBool |
SoDataCompositor.rgbaMode
Final composed buffer contains RGBA values (default is false).
|
SoSFBool |
SoDataSet.useCompressedTexture
Controls use of the OpenGL lossy texture compression extension (if available).
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoVRLdmFileWriter.crcCheck
Set CRC32 check on compression.
|
SoSFBool |
SoVRLdmFileWriter.doMultiResolution
Auto compute sub-resolution tiles when finish writing.
|
SoSFBool |
SoVRLdmFileWriter.enableHistogram
Specify if the histogram must be computed or not.
|
SoSFBool |
SoVRLdmFileWriter.enableTileMinMax
Specify if tile min/max should be computed even if
enableHistogram is false. |
SoSFBool |
SoVRLdmFileWriter.headerOnly
Generate only header file.
|
SoSFBool |
SoVRLdmFileWriter.isRGBA
true if RGBA mode (output will be unsigned int32 RGBA values).
|
SoSFBool |
SoVRLdmFileWriter.saveAsBitSet
Save the data as a bitSet (8 values per byte).
|
SoSFBool |
SoVRLdmFileWriter.verbose
verbose.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
OrthoSliceBorder.border
Enable the border.
|
SoSFBool |
TextBox.border
Enable drawing a border around the text box (default is false).
|
SoSFBool |
Gnomon.isDisplayed
Controls whether the gnomon is visible (default is true).
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
PoMeshContouring.annotIsBackground
Defines if the annotations are framed by a background.
|
SoSFBool |
PoMeshContouring.annotIsContourClip
Defines if the contour lines are clipped by the annotations.
|
SoSFBool |
PoMeshContouring.annotIsVisible
Contour lines annotations visibility.
|
SoSFBool |
PoStreamParticleMotion.isBlinking
Stop the animation if isBlinking is false.
|
SoSFBool |
PoStreamParticleMotion.isStartRandomized
Set it to true prevents each first position of the different streamlines to start simultaneously.
|
SoSFBool |
PoMesh.smoothTextureContouring
If set to true and combined with COLOR_TEXTURE_CONTOURING coloring type, the texture used for coloring appears smoothed, since a linear interpolation is used instead of a nearest one.
|
SoSFBool |
PoMeshFilled.useOverallNormal
Indicates if a single overall normal vector can be used to render this mesh representation.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
PoPieChart.arrowVisibility
Visibility of the arrow.
|
SoSFBool |
PoItemLegend.boxVisibility
Visibility of the boxes.
|
SoSFBool |
PoPieChart.extAnnotAddStringVisibility
Specify the visibility of a string concatenated with the exterior values (if they are visible).
|
SoSFBool |
PoPieChart.extAnnotPercentVisibility
Exterior percent visibility (percent are computed from sliceValue field)
|
SoSFBool |
PoPieChart.extAnnotTextVisibility
Exterior text visibility (texts of sliceText field).
|
SoSFBool |
PoPieChart.extAnnotValueVisibility
Exterior value visibility (values of sliceValue field).
|
SoSFBool |
PoAxis.gradAddStringVisibility
Specify the visibility of a string concatenated with the graduations.
|
SoSFBool |
PoPieChart.intAnnotAddStringVisibility
Specify the visibility of a string concatenated with the interior values (if they are visible).
|
SoSFBool |
PoPieChart.intAnnotPercentVisibility
Interior percent visibility (percent are computed from sliceValue field)
|
SoSFBool |
PoPieChart.intAnnotTextVisibility
Interior text visibility (texts of sliceText field).
|
SoSFBool |
PoPieChart.intAnnotValueVisibility
Interior value visibility (values of sliceValue field).
|
SoSFBool |
PoPieChartRep.isAnnoSliceColor
Determines if the color of for annotation is the same as slices.
|
SoSFBool |
PoAutoCubeAxis.isBackgroundFacesVisible
Sets the visibility of visible faces.
|
SoSFBool |
PoCurve.isCurveFilled
Indicates if the curve is filled or not.
|
SoSFBool |
PoAutoCubeAxis.isGridLinesXVisible
Sets the visibility of the grid lines of the X axes displayed on the visible faces.
|
SoSFBool |
PoAutoCubeAxis.isGridLinesYVisible
Sets the visibility of the grid lines of the Y axes displayed on the visible faces.
|
SoSFBool |
PoAutoCubeAxis.isGridLinesZVisible
Sets the visibility of the grid lines of the Z axes displayed on the visible faces.
|
SoSFBool |
PoAutoCubeAxis.isIntersectingGradsVisible
Given A1 and A2 2 consecutive axes with the first (the last) graduation of A1 intersects the first or the last graduation of A2.
|
SoSFBool |
PoCurve3.isMarkerVisible
Indicates if a marker is generated on each curve point.
|
SoSFBool |
PoPieChartRep.isNameVisible
Defines if the name of each slice is visible.
|
SoSFBool |
PoPieChartRep.isPercentageVisible
Defines if the percentage of each slice is visible.
|
SoSFBool |
PoBiErrorPointField.isShapeVisible
Defines the visibility of the shape.
|
SoSFBool |
PoBiErrorPointField.isSkeletonVisible
Defines the visibility of the skeleton.
|
SoSFBool |
PoPieChartRep.isValueVisible
Defines if the value of each slice is visible.
|
SoSFBool |
PoItemLegend.lineVisibility
Visibility of the lines.
|
SoSFBool |
PoLinearValueLegend.lowerUpperBoxes
Indicates if lower and upper boxes should be displayed.
|
SoSFBool |
PoNonLinearValueLegend3.lowerUpperBoxes
Indicates if lower and upper boxes should be displayed.
|
SoSFBool |
PoItemLegend.markerVisibility
Visibility of the markers.
|
SoSFBool |
PoPieChart.sliceGroupActive
Activate or Deactivate the regrouping of small values.
|
SoSFBool |
PoHistogram.valueAddStringVisibility
Visibility of the string concatenated to the values.
|
SoSFBool |
PoLegend.valueAddStringVisibility
Visibility of a string concatenated to the values.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
PoIntervalCellFilter.in
Specifies if accepted cells are those whose value is inside or outside the interval ]min,max[.
|
SoSFBool |
PoLabelHints.isLabelLineVisible
Defines the visibility of a line from the label and the part to be annotated.
|
SoSFBool |
PoDataMapping.maxThresholdEnabled
Defines if the maximum threshold is enabled.
|
SoSFBool |
PoDataMapping.minThresholdEnabled
Defines if the minimum threshold is enabled.
|
SoSFBool |
PoBevelEdge.on
Activate/Desactivate bevel attributes.
|
SoSFBool |
PoMiscTextAttr.outliningEnabled
Enables/Disables drawing of the outline of polygonal text (
SoText3 and SoAnnoText3 ). |
SoSFBool |
PoMiscTextAttr.predefinedProfileEnabled
Enables/Disables the use of a predefined profile for 3D text if they are activated (cf profileEnabled field).
|
SoSFBool |
PoMiscTextAttr.profileEnabled
Enables/Disables the appearance of a profile for 3D Text.
|
SoSFBool |
PoDataMapping.transparencyEnabled
Enable/Disable the taking into account of transparency.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
MoMeshVector.arrow
Do not draw arrows on vectors if set to
false The default value is
true |
SoSFBool |
MoDrawStyle.displayEdges
The display mode for mesh edges.
When set to true the edges of cells are displayed. |
SoSFBool |
MoDrawStyle.displayFaces
The display mode for mesh faces.
When set to true (default), the surface of mesh representations are
filled. |
SoSFBool |
MoDrawStyle.displayPoints
The display mode for mesh node points.
When set to true , the node points are displayed. |
SoSFBool |
MoMeshCellShape.inclusiveList
When set to
true the cellIndices field will represent the
list of cells to display and the list of cells to exclude otherwise.The default value is true |
SoSFBool |
MoMeshCellShape.relativeOffset
When set to
true the distance between the node and the name to
display is relative to the size of the cell.Note: For unstructured meshes, the offset field is then multiplied by the getRelativeSize() method from the cell interface. |
SoSFBool |
MoMeshCellShape.showCellName
When set to
true the cell's name is displayed near the cell. |
SoSFBool |
MoMeshCellShape.showNodeName
When set to
true the node's names are displayed near the cell. |
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoRemoteVizClient.connect
Opens/Closes a connection between the client and the RemoteViz service.
|
Modifier and Type | Field and Description |
---|---|
SoSFBool |
SoVolumeRenderingQuality.ambientOcclusion
If true, apply an ambient occlusion effect (default is false).
|
SoSFBool |
SoVolumeRenderingQuality.boundaryOpacity
Enable boundary opacity.
|
SoSFBool |
SoHeightFieldRender.cellOutline
If true, draw outline of each heightField cell (default is false).
|
SoSFBool |
SoUniformGridClipping.clipAbove
Clip voxels above the surface.
|
SoSFBool |
SoUniformGridClipping.clipBelow
Clip voxels below the surface.
|
SoSFBool |
SoVolumeBufferedShape.clipGeometry
Specifies to clip the geometry at the volume boundaries.
|
SoSFBool |
SoVolumeFaceSet.clipGeometry
Specifies to clip the geometry at the volume boundaries.
|
SoSFBool |
SoVolumeIndexedFaceSet.clipGeometry
Specifies to clip the geometry at the volume boundaries.
|
SoSFBool |
SoVolumeIndexedTriangleStripSet.clipGeometry
Specifies to clip the geometry at the volume boundaries.
|
SoSFBool |
SoVolumeTriangleStripSet.clipGeometry
Specifies to clip the geometry at the volume boundaries.
|
SoSFBool |
SoVolumeClippingGroup.clipOutside
If true, voxels inside the clipping object will be drawn, voxels outside will be clipped.
|
SoSFBool |
SoOrthoSlice.clipping
Activate/deactivate a clipping plane on a per-slice basis.
|
SoSFBool |
SoVolumeRenderingQuality.colorInterpolation
Controls interpolation of data values used for color lookup.
|
SoSFBool |
SoVolumeRenderingQuality.cubicInterpolation
Deprecated.
As of Open Inventor 9300 Use SoVolumeShape.interpolation field instead.
|
SoSFBool |
SoVolumeData.dataRGBA
Contains true if the volume contains RGBA values rather than scalar values.
|
SoSFBool |
SoVolumeRenderingQuality.deferredLighting
Enable screen space lighting (computed on the GPU).
|
SoSFBool |
SoVolumeRenderingQuality.edgeColoring
Enable edge coloring.
|
SoSFBool |
SoVolumeRenderingQuality.edgeDetect2D
Enable 2D edge detection.
|
SoSFBool |
SoSlice.enableBumpMapping
Specifies if a bump mapping effect will be applied to the slice.
|
SoSFBool |
SoVolumeRenderingPhysicalQuality.enableDepthOfField
Enables a 'Depth of Field' effect on the volume.
|
SoSFBool |
SoVolumeRender.fixedNumSlicesInRoi
When this field is set to false (the default), the number of samples set by
numSlices is the number of samples used for the region defined by the current ROI. |
SoSFBool |
SoVolumeShader.forVolumeOnly
Set to true if the shader should be called for volume rendering (
SoVolumeRender ). |
SoSFBool |
SoVolumeShader.interpolateOnMove
When set to false, interpolation between LDM tiles (across the tile boundary) is not done when rendering in interactive mode.
|
SoSFBool |
SoVolumeRenderingQuality.jittering
Enable jittering.
|
SoSFBool |
SoSlice.largeSliceSupport
Activate/deactivate direct loading of full resolution slice data.
|
SoSFBool |
SoVolumeRender.lighting
Deprecated.
As of Open Inventor 8500 Use SoVolumeRenderingQuality.lighting field instead.
|
SoSFBool |
SoVolumeRenderingQuality.lighting
Enable gradient based lighting (computed on the GPU).
|
SoSFBool |
SoVolumeGroup.multiVolumes
Activates the multi-volumes feature.
|
SoSFBool |
SoVolumeRender.opacityCorrection
Controls whether opacity correction is done.
|
SoSFBool |
SoVolumeRenderingQuality.preIntegrated
Enable pre-integrated volume rendering.
|
SoSFBool |
SoVolumeRenderingQuality.segmentedInterpolation
Allow correct interpolation when rendering segmented data.
|
SoSFBool |
SoVolumeRender.subdivideTile
If true, LDM tiles will be subdivided for rendering.
|
SoSFBool |
SoOffscreenVolumeRender.trigger
Setting this field to true will start the off-screen rendering process.
|
SoSFBool |
SoVolumeData.useExtendedData
If true, VolumeViz stores an additional copy of each loaded tile.
|
SoSFBool |
SoVolumeData.usePalettedTexture
For a volume containing scalar data values, controls whether scalar values (true) or RGBA values (false) are loaded on the GPU (the name is historical).
|
SoSFBool |
SoSlice.useRGBA
Specifies whether to create RGBA textures.
|
SoSFBool |
SoVolumeData.useSharedPalettedTexture
Note: On graphics boards that support programmable shaders, this field is ignored (virtually all graphics boards support programmable shaders).
|
SoSFBool |
SoVolumeRender.viewAlignedSlices
Deprecated.
As of Open Inventor 9100 Use samplingAlignment field instead.
|
SoSFBool |
SoVolumeRenderingQuality.voxelizedRendering
If true,
SoVolumeRender displays voxels as individual cubes. |
SoSFBool |
SoVolumeRenderingQuality.voxelOutline
If true, draw the outline of voxels (default is false).
|
Generated on July 31, 2019, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com