SoVolumeShapecomposition Property |
Note: This API is now obsolete.
Specifies color composition mode.
Namespace: OIV.VolumeViz.Nodes
[ObsoleteAttribute("See documentation for more details")] [EditorBrowsableAttribute(EditorBrowsableState.Never)] public SoSFEnum<SoVolumeShapeCompositions> composition { get; }
. Default is ALPHA_BLENDING.
ALPHA_BLENDING blends the R, G, and B components for each pixel based on the their alpha values.
SUM_INTENSITY draws the sum of the R, G, and B components for each pixel.
MAX_INTENSITY draws the maximum R, G, and B components for each pixel.
MIN_INTENSITY draws the minimum R, G, and B components for each pixel.
Note: In all modes, blending is done against the background color of the scene (or the object behind the volume). This means that, using MIN_INTENSITY for example, if the background color is black then 0,0,0 is already the minimum RGB value and the volume will not be visible. Generally when using MIN_INTENSITY the background color should be set to white (1,1,1) and when using MAX_INTENSITY or SUM_INTENSITY the background color should be set to black (0,0,0). To set the background color see the setBackgroundColor method of the appropriate RenderArea class, for example SoWinRenderArea on Windows.
NOTE: field available since Open Inventor 5.0.3Obsoletesince Open Inventor 9100 See SoVolumeRender.renderMode field.