SoGLDisplayListCall Method (SoState, Int32) |
For DISPLAY_LIST objects, invokes the display list (calls glCallList).
Namespace: OIV.Inventor.OglObjects
For other object types, calls the appropriate glBind or glUse function.
This automatically adds a dependency (calls addDependency()) if there is another display list open in the state. You can also use the get() methods below and make the OpenGL calls yourself, in which case you should call the addDependency() method directly to do the correct reference counting.