SoPolygonOffsetunits Property |
Is multiplied by an OpenGL implementation-specific value to create a constant depth offset.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic SoSFFloat units { get; }
Public ReadOnly Property units As SoSFFloat
Get
public:
property SoSFFloat^ units {
SoSFFloat^ get ();
}
member units : SoSFFloat with get
Property Value
Type:
SoSFFloat
RemarksPositive values push polygons away from the camera (oppsite of SoDepthOffset). Default = 100.0.
See Also