SoVRMLMaterial Class |
Note: This API is now obsolete.
Surface material definition node.
Namespace: OIV.Inventor.VRMLnodes
The SoVRMLMaterial type exposes the following members.
Name | Description | |
---|---|---|
![]() | SoVRMLMaterial | Constructor. |
Name | Description | |
---|---|---|
![]() | AffectsState | Returns true if a node has an effect on the state during traversal. |
![]() | Callback | (Overrides SoNodeCallback(SoCallbackAction).) |
![]() | Copy | Calls Copy(false). (Inherited from SoNode.) |
![]() | Copy(Boolean) | Creates and returns an exact copy of the node. |
![]() | CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) |
![]() | CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. |
![]() | Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) |
![]() | Distribute | (Inherited from SoNode.) |
![]() | DoAction | (Overrides SoNodeDoAction(SoAction).) |
![]() | EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). |
![]() | Equals | (Inherited from Object.) |
![]() | FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. |
![]() | Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. |
![]() | GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. |
![]() | GetAlternateRep | This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type). |
![]() | GetBoundingBox | (Inherited from SoNode.) |
![]() | GetEventIn | Returns a the eventIn with the given name. |
![]() | GetEventOut | Returns the eventOut with the given name. |
![]() | GetField | Returns a the field of this object whose name is fieldName. |
![]() | GetFieldName | Returns the name of the given field in the fieldName argument. |
![]() | GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetMatrix | (Inherited from SoNode.) |
![]() | GetName | Returns the name of an instance. |
![]() | GetPrimitiveCount | (Inherited from SoNode.) |
![]() | GetRenderUnitID | (Inherited from SoNode.) |
![]() | GetStringName | (Inherited from SoBase.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GLRender | (Overrides SoVRMLNodeGLRender(SoGLRenderAction).) |
![]() | GLRenderBelowPath | (Inherited from SoNode.) |
![]() | GLRenderInPath | (Inherited from SoNode.) |
![]() | GLRenderOffPath | (Inherited from SoNode.) |
![]() | GrabEventsCleanup | (Inherited from SoNode.) |
![]() | GrabEventsSetup | (Inherited from SoNode.) |
![]() | HandleEvent | (Inherited from SoNode.) |
![]() | HasDefaultValues | Returns true if all of the object's fields have their default values. |
![]() | IsBoundingBoxIgnoring | This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored. |
![]() | IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. |
![]() | IsOverride | Returns the state of the override field. |
![]() | IsSynchronizable | Gets the ScaleViz synchronizable state of this object. |
![]() | Pick | (Inherited from SoNode.) |
![]() | RayPick | (Inherited from SoNode.) |
![]() | Search | (Inherited from SoNode.) |
![]() | Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. |
![]() | SetName | (Inherited from SoBase.) |
![]() | SetOverride | Set the state of the override field. |
![]() | SetSynchronizable | Sets this to be a ScaleViz synchronizable object. |
![]() | SetToDefaults | Sets all fields in this object to their default values. |
![]() | ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) |
![]() | Touch | Marks an instance as modified, simulating a change to it. |
![]() | Write | (Inherited from SoNode.) |
Name | Description | |
---|---|---|
![]() | ambientIntensity | Specifies how much ambient light from the light sources this surface should reflect. |
![]() | diffuseColor | Diffuse color of the surface. |
![]() | emissiveColor | Emissive color of the surface. |
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | metadata | Specifies the metadata node. |
![]() | receiveShadow | DirectViz parameter. |
![]() | reflectiveColor | DirectViz parameter. |
![]() | shininess | Shininess coefficient of the surface. |
![]() | specularColor | Specular color of the surface. |
![]() | transparency | Transparency value of the surface. |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
See the VRML97 Specification, below.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.
This section describes the expected behavior of the node in a conforming VRML97 browser application. In some cases, the application is responsible for implementing portions of the expected behavior. Open Inventor viewer classes and IVF classes implement some of the application behaviors.
This section may reference portions of the VRML97 specification that are not present in this help file. The complete VRML97 spec is available at http://www.web3d.org.
The SoVRMLMaterial node specifies surface material properties for associated geometry nodes and are used by the VRML lighting equations during rendering. See "Concepts - Lighting Model" for a detailed description of the VRML lighting model equations.
All of the fields in the SoVRMLMaterial node range from 0.0 to 1.0.
The fields in the SoVRMLMaterial node determine the way light reflects off an object to create color:
The diffuseColor reflects all VRML light sources depending on the angle of the surface with respect to the light source. The more directly the surface faces the light, the more diffuse light reflects.
The ambientIntensity field specifies how much ambient light from light sources this surface should reflect. Ambient light is omnidirectional and depends only on the number of light sources, not their positions with respect to the surface. Ambient color is calculated as ambientIntensity * diffuseColor.
The specularColor and shininess determine the specular highlightsfor example, the shiny spots on an apple. When the angle from the light to the surface is close to the angle from the surface to the viewer, the specularColor is added to the diffuse and ambient color calculations. Lower shininess values produce soft glows, while higher values result in sharper, smaller highlights.
Emissive color models "glowing" objects. This can be useful for displaying radiosity-based models (where the light energy of the room is computed explicitly), or for displaying scientific data.
Transparency is how "clear" the object is, with 1.0 being completely transparent, and 0.0 completely opaque.
VRMLMaterial {
ambientIntensity | 0.2 |
diffuseColor | 0.8 0.8 0.8 |
emissiveColor | 0 0 0 |
shininess | 0.2 |
specularColor | 0 0 0 |
transparency | 0 |
metadata | NULL |
reflectiveColor | 0 0 0 |
receiveShadow | false |
SoGLRenderAction, SoCallbackAction
SoSFFloat | set_ambientIntensity |
SoSFColor | set_diffuseColor |
SoSFColor | set_emissiveColor |
SoSFFloat | set_shininess |
SoSFColor | set_specularColor |
SoSFFloat | set_transparency |
SoSFNode | set_metadata |
SoSFFloat | ambientIntensity_changed |
SoSFColor | diffuseColor_changed |
SoSFColor | emissiveColor_changed |
SoSFFloat | shininess_changed |
SoSFColor | specularColor_changed |
SoSFFloat | transparency_changed |
SoSFNode | metadata_changed |