SoCameraInteractorDollyInWindow Method |
Moves the camera forward or backward along the view vector to view the region defined by the given corners in normalized screen coordinates.
Namespace: OIV.Inventor.ViewerComponents
public void DollyInWindow( SbVec2f topLeftCorner, SbVec2f bottomRightCorner, SbViewportRegion vpRegion )
Perspective camera: The visual result is similar to zoomInWindow(), but this method changes the camera position (closer or farther away) and focalDisance fields instead of changing the heightAngle. This is the recommended method when using a perspective camera, because it avoids the limitations of very small or very large heightAngle values.
Orthographic camera: This method does nothing because moving the camera closer or farther away does not change the visual result.