SoTextureUnitElement Class |
Stores the current texture unit identifier.
Namespace: OIV.Inventor.Elements
The SoTextureUnitElement type exposes the following members.
Name | Description | |
---|---|---|
![]() ![]() | ActivateTextureUnit | Activates the current texture if it exists. |
![]() | Equals | (Inherited from Object.) |
![]() ![]() | GetActiveMappingMethod | Returns the current active mapping method according to the current texture unit. |
![]() ![]() | GetActiveTextureUnit | Returns the current active texture unit (the last texture unit set). |
![]() ![]() | GetClassStackIndex | Obsolete. Returns the stack id for this element. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() ![]() | GetMappingMethods | Returns the mapping method associated with each texture unit. |
![]() ![]() | GetMaxTextureUnit | Calls GetMaxTextureUnit((OIV.Inventor.Misc.SoState ^)nullptr). |
![]() ![]() | GetMaxTextureUnit(SoState) | Returns the maximum texture units. |
![]() ![]() | GetTextureUnits | Returns the current list texture units. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() ![]() | IsBumpMapping | Indicate if one unit among the current unit list corresponds to an BUMP_MAPPING. |
![]() ![]() | IsImageMapping | Indicate if one unit among the current unit list corresponds to an IMAGE_MAPPING. |
![]() | Pop | Pop method. |
![]() | Push | Overrides push() method to copy values from next instance in the stack. |
![]() ![]() | Set | Sets the current texture unit and mapping method. |
![]() ![]() | ShouldSendGLData | Indicate according to the current mapping method if GL data must be sent or not. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the the current texture unit identifier.