SoCollisionManagerAddBBoxCollisionCallback Method |
Note: This API is now obsolete.
Use BBoxCollision event instead.
Adds bounding box collision delegate.
Bounding box collision delegates are called after the bounding box collision
detection and before real detection, allowing the programmer to change the
ObjectBBoxOnly and SceneBBoxOnly flags. The delegate are
passed the paths of the two nodes whose bounding boxes are colliding.
Namespace: OIV.Inventor.CollisionAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax[ObsoleteAttribute("Use BBoxCollision event instead.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public void AddBBoxCollisionCallback(
SoCollisionManagerBBoxCollisionUserDataCB cb,
Object userData
)
<ObsoleteAttribute("Use BBoxCollision event instead.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Sub AddBBoxCollisionCallback (
cb As SoCollisionManagerBBoxCollisionUserDataCB,
userData As Object
)
public:
[ObsoleteAttribute(L"Use BBoxCollision event instead.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
void AddBBoxCollisionCallback(
SoCollisionManagerBBoxCollisionUserDataCB^ cb,
Object^ userData
)
[<ObsoleteAttribute("Use BBoxCollision event instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member AddBBoxCollisionCallback :
cb : SoCollisionManagerBBoxCollisionUserDataCB *
userData : Object -> unit
Parameters
- cb
- Type: OIV.Inventor.CollisionSoCollisionManagerBBoxCollisionUserDataCB
- userData
- Type: SystemObject
See Also