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SoMaterialtransparency Property

Transparency value(s) of the surface.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public SoMFFloat transparency { get; }

Property Value

Type: SoMFFloat
Remarks

Values can range from 0.0 for opaque surfaces to 1.0 for completely transparent surfaces. Default is 0 (opaque).

If the transparency type is SoGLRenderAction.SCREEN_DOOR then only the first transparency value will be used (See SoGLRenderAction.SCREEN_DOOR description). With other transparency types, multiple transparencies will be used, if the SoMaterial node contains as many transparencies as diffuse colors. If there are not as many transparencies as diffuse colors, only the first transparency will be used.

Transparency is the inverse of "opacity" or "alpha" value.

See Also