SoVRMLTransformPointAt Method |
Sets the transform to translate the origin to the fromPoint and rotate the negative z-axis (0,0,-1) to lie on the vector from fromPoint to toPoint.
Namespace: OIV.Inventor.VRMLnodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic void PointAt(
SbVec3f fromPoint,
SbVec3f toPoint
)
Public Sub PointAt (
fromPoint As SbVec3f,
toPoint As SbVec3f
)
public:
void PointAt(
SbVec3f fromPoint,
SbVec3f toPoint
)
member PointAt :
fromPoint : SbVec3f *
toPoint : SbVec3f -> unit
Parameters
- fromPoint
- Type: OIV.InventorSbVec3f
- toPoint
- Type: OIV.InventorSbVec3f
RemarksThis always tries to keep the "up" direction the positive y-axis, unless that is impossible. All current info in the node is wiped out.
See Also