SoVolumeRenderuseEarlyZ Property |
Note: This API is now obsolete.
If true, stop computing when the pixel's cumulative opacity reaches 1.
Namespace: OIV.VolumeViz.Nodes
[ObsoleteAttribute("See documentation for more details")] [EditorBrowsableAttribute(EditorBrowsableState.Never)] public SoSFBool useEarlyZ { get; }
This can increase performance when an expensive shader is being used. Default is false.
NOTES:
This field is ignored in raycasting mode (the default) as it is implicitly managed. See IVVR_ALPHA_THRESHOLD_STILL/INTERACTIVE.
When doing volume projection (SoProjection or subclasses) or composition other than ALPHA_BLENDING, this field is ignored.
NOTE: field available since Open Inventor 7.0Obsoletesince Open Inventor 9630 No longer used. Only raycasting mode is supported.