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SoOcclusionCullingSetApproximateOcclusion Method

Enabling this option may speed up rendering.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public void SetApproximateOcclusion(
	bool enable
)

Parameters

enable
Type: SystemBoolean
Remarks

During the first frame, a list of occluders (objects that occlude others) will be computed. Then during the next N frames, only previously occluded objects will be tested against the previous occluders.

See Also