SoOcclusionCullingSetApproximateOcclusion Method |
Enabling this option may speed up rendering.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic void SetApproximateOcclusion(
bool enable
)
Public Sub SetApproximateOcclusion (
enable As Boolean
)
public:
void SetApproximateOcclusion(
bool enable
)
member SetApproximateOcclusion :
enable : bool -> unit
Parameters
- enable
- Type: SystemBoolean
RemarksDuring the first frame, a list of occluders (objects that occlude others) will be computed. Then during the next N frames, only previously occluded objects will be tested against the previous occluders.
See Also