SoIndexedTexture2minValue Property |
Specifies the range of values which is mapped onto the color map (see SoColorMap).
Namespace: OIV.Inventor.Nodes
When minValue and maxValue are equal to 0 (the default), the entire range of the data type is mapped onto the color map, except in the case of float data. For example, for a color map of size N:
With unsigned byte values, [0-255] is mapped onto the color map [0 - N-1] With unsigned short values, [0-65535] is mapped onto the color map [0 - N-1] With signed short values, [-32768 - 32767] is mapped onto the color map [0 - N-1]. With float data type, [0-1] is mapped onto the color map [0 - N-1]
All values less than or equal to minValue will be mapped to the first entry of the color map. Likewise, all values greater than or equal to maxValue will be mapped to the last entry of the color map.