SoDirectVizShaderfile Property |
Name of OpenRTRT dynamic library containing the shader code.
Namespace: OIV.Inventor.DirectViznodes
Always use ".so" extensions for UNIX compatibility (automatically transformed into ".dll" on Windows platforms). For instance use "libRTX.so" for RTX shaders; use "libDTX.so" for DTX shaders. If this field is not set (null string), DirectViz will try to guess the appropriate library depending on the current shader package, as defined by environment variable DIRECTVIZ_RENDERING_OBJECT. See SoPreferences.