SoWinRenderAreaSetTransparencyType Method |
Sets the algorithm for rendering transparent objects.
Namespace: OIV.Inventor.WinAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic void SetTransparencyType(
SoGLRenderActionTransparencyTypes type
)
Public Sub SetTransparencyType (
type As SoGLRenderActionTransparencyTypes
)
public:
void SetTransparencyType(
SoGLRenderActionTransparencyTypes type
)
member SetTransparencyType :
type : SoGLRenderActionTransparencyTypes -> unit
Parameters
- type
- Type: OIV.Inventor.ActionsSoGLRenderActionTransparencyTypes
RemarksDefault is SCREEN_DOOR. See SoGLRenderAction for possible transparency types. See also the SoTransparencyType node.
Note: When using transparency types with DELAYED in the name, the depth buffer is not updated (depth buffer writes are disabled) while rendering transparent objects. As a result complex 3D shapes may not be rendered correctly.
See Also