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SoGLRenderActionSetFastEditSavePolicy Method (SoGLRenderActionFastEditSavePolicies, Boolean)

Sets fast editing save policy to use when rendering.

Namespace: OIV.Inventor.Actions
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public void SetFastEditSavePolicy(
	SoGLRenderActionFastEditSavePolicies policy,
	bool fastEditDelayedObjects
)

Parameters

policy
Type: OIV.Inventor.ActionsSoGLRenderActionFastEditSavePolicies
fastEditDelayedObjects
Type: SystemBoolean
Remarks

The default is WHEN_NEEDED. Valid values are DISABLE, EACH_FRAME, and WHEN_NEEDED. See SoSeparator.

If fastEditDelayedObjects is set to true, delayed objects won't be redrawn when editing the scene graph. It means that the composition between delayed transparent objects and the fast edit scene graph won't be correct, but rendering will be much faster if there are a lot of transparent objects.

Limitations: Using fast edit can lead to visual artifacts when overlay support is enabled. In this case, we recommend to set the OIV_BUFFER_REGION_ENABLE environment variable to 0. The rendering performance of fast edit will be somewhat lower, but resulting rendering will be correct.

See Also