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SoDirectVizManageraccumulation Property

Activates/deactivates accumulation passes.

Namespace: OIV.DirectViz
Assembly: OIV.DirectViz (in OIV.DirectViz.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public SoSFBool accumulation { get; }

Property Value

Type: SoSFBool
Remarks

Accumulation consists of successive rendering passes resulting in progressive oversampling of the rendered image, reducing aliasing. Accumulation passes are started only after a small delay without rendering, i.e. when the viewer is still and there is no animation in the scene. Each rendering pass takes a time equivalent to render a full resolution image. Accumulation is stopped after the current rendering pass is completed as soon as interaction starts again. Default is true.

The initial value can be set using the environment variable DIRECTVIZ _ACCUMULATION. See SoPreferences. The number of successive passes is controlled with the maxAccumulationValue field.

See Also