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SoCameraInteractorViewZ Method (Boolean)

Rotate camera to look parallel to the Z axis with +Y up.

Namespace: OIV.Inventor.ViewerComponents
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public void ViewZ(
	bool reverse
)

Parameters

reverse
Type: SystemBoolean

If false, rotate to look in the -Z direction, else in +Z direction.

Remarks

NOTE: The camera position is not changed, so the camera may not be looking toward the scene. Calling viewAll() will move the camera so that the scene is visible again.

See Also