SceneInteractorAdjustClippingPlanes Method |
Adjust near and far clipping planes to minimize clipping of objects in the
scene. This adjustment, based on the bounding box of the scene, ensures
that shapes will not be clipped and also that depth buffer precision is
maximized. This method should be called before each render traversal.
Namespace: OIV.Inventor.ViewerComponents.NodesAssembly: OIV.Inventor.ViewerComponents (in OIV.Inventor.ViewerComponents.dll) Version: 9.9.13.0.Release.908d87e0180ebfe7287e3e24da18328657f2aef7
Syntaxpublic void AdjustClippingPlanes(
SbViewportRegion vpRegion
)
Public Sub AdjustClippingPlanes (
vpRegion As SbViewportRegion
)
public:
void AdjustClippingPlanes(
SbViewportRegion vpRegion
)
member AdjustClippingPlanes :
vpRegion : SbViewportRegion -> unit
Parameters
- vpRegion
- Type: OIV.InventorSbViewportRegion
The viewport region
See Also