SoVolumeRenderDetailGetRgbaValues Method (ListSbVec4ub, ListSbVec3f, ListSbVec3i32, ListSoLDMTileID, Single) |
Returns the RGBA value, object space position, data space position and tileId for each voxel intersected by the pick ray.
Namespace: OIV.VolumeViz.DetailsAssembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 9.9.13.0 (9.9.13.0)
Syntaxpublic void GetRgbaValues(
List<SbVec4ub> rgbaValues,
List<SbVec3f> objectPos,
List<SbVec3i32> dataPos,
List<SoLDMTileID> tileIds,
float opacityThreshold
)
Public Sub GetRgbaValues (
rgbaValues As List(Of SbVec4ub),
objectPos As List(Of SbVec3f),
dataPos As List(Of SbVec3i32),
tileIds As List(Of SoLDMTileID),
opacityThreshold As Single
)
public:
void GetRgbaValues(
List<SbVec4ub>^ rgbaValues,
List<SbVec3f>^ objectPos,
List<SbVec3i32>^ dataPos,
List<SoLDMTileID>^ tileIds,
float opacityThreshold
)
member GetRgbaValues :
rgbaValues : List<SbVec4ub> *
objectPos : List<SbVec3f> *
dataPos : List<SbVec3i32> *
tileIds : List<SoLDMTileID> *
opacityThreshold : float32 -> unit
Parameters
- rgbaValues
- Type: System.Collections.GenericListSbVec4ub
- objectPos
- Type: System.Collections.GenericListSbVec3f
- dataPos
- Type: System.Collections.GenericListSbVec3i32
- tileIds
- Type: System.Collections.GenericListSoLDMTileID
- opacityThreshold
- Type: SystemSingle
RemarksVoxels with a alpha value less or equal to opacityThreshold are ignored. Values returned are based on the (possibly subsampled) tiles currently in memory.
See Also