SoVolumeIndexedTriangleStripSetInterpolations Enumeration |
Namespace: OIV.VolumeViz.Nodes
Member name | Value | Description | |
---|---|---|---|
NEAREST | 0 | OpenGL "nearest neighbor" interpolation. | |
LINEAR | 1 | OpenGL linear interpolation (Default). This implies bi-linear interpolation for 2D textures (e.g. SoOrthoSlice, SoObliqueSlice, SoVolumeSkin, SoFenceSlice) and tri-linear interpolation for 3D textures (SoVolumeRender, SoVolumeGeometry). |
Obsoletesince Open Inventor 9000 Use the enumeration SoVolumeShape.Interpolation.